At work when photogramming an interior we tried use of RC printed markers placed around the place. Curious about how to remove the markers so that they don’t appear in the final model, patch away manually from the final texture or shoot a round without the markers for clean texture? The markers were placed on rather unified surfaces that provide surrounding texture for cover-up.
Markers help a lot to get the geometry of the space correct in RC, but the markers themselves need to go. Possible to get an automatic internal patch algorithm for RC that would eradicate the markers with texture from the surrounding surfaces?