Hi, I’m just starting to learn UE4 I want to learn just enough to come up with a pitch document/technical document without sounding ignorant , also so I can perform my part well enough if I ever get a team together to make a game.
Since my idea is leaning towards an crpg not sure if it will be hack/slash like diablo or more traditional like baldur’s gate/neverwinter or even pillars of eternity. I know for thing it’s going to have a isometric camera view.
Any tips to how to do a iso view I would love to know both fixed camera(baldur’s gate/diablo) or one that has a dynamic style that allows you to play iso and many other angles like neverwinter?