Timing a flipbook?

Hello, my unreal friends. I’m having a hard time figuring out how to make my flipbook to flip to the next part of sprite sheet at the exact time. I want it to flip exactly in 1sec intervals.

I dont understand how to interpolate this one-sec tick from Time, I tried to Multiply it with powers of 10 or 60 but I didn’t find any number which would give me one-sec tick. I know I could make it and play it as a media but that approach does not work for me for other reasons. Thank you very much for helping me! :slight_smile: