Sorry for lame question. But is it possible to make reference of TimeSynth Component inside widget without attaching it to an Actor?
I made it like this with an empty actor on level , if someone would be interested. It works but… When I deactivate actor it seems it still works and after I activate it again some clicking pops-up. I know that I can stop playing by boolean. But if I don’t need to stop Time Synth for some reason it could be a problem. Or maybe I set it up wrong somehow.