I wanted to make a TimerSave, my timer is working is fine but when i want to save it, it saves nothing and when I restart the timer in my level it just starts from zero even tough My actor is supposed to save it
On component begin overlap is very flakey, it triggers many times for one overlap. Using onbegin overlap is much more reliable. Also, deleting the save game is not a good idea. Once you’ve made it ( once ), you only need to read it, update, and save.