Timers or teleporters seem to be broken? (with video)

I have a 10 second timer set to success on reaching 0. I also have a teleport which should teleport a player from the given team upon the timer’s success.
Very puzzlingly, this doesn’t happen at all. I am stumped. I understand that somehow UEFN just doesn’t understand what I want it to do. Maybe it doesn’t know who it should teleport, or maybe the timer is like a per person device and I need a timer per player (which frankly sounds ridiculously inefficient).
Does anyone have experience with timer devices and can maybe illuminate me on their intended functionality? Perhaps they are not suited for team wide operation?

Attaching a video for clarity: - YouTube

The team index on the teleporter is meant to configure which teams are allowed to use the teleporter by walking into it. It doesn’t mean that activating the teleporter will teleport all of that team index to it. If you hover over the property you can see a tooltip which indicates that. The Teleport and Activate functions require an instigating agent to be teleported.

You can set up all your teleporter locations for as many players as you aim to support. Calling Teleport on a teleporter will teleport the instigating agent to it. Another option - You can attach a teleporter device to a prop, and then teleport that prop around using Verse code in order to dynamically teleport a player to any location.

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Thanks for the info and the tips! Going to try it out

Hmmm. In relation to this, I’m following this guide from the dev site here but having the same problem as OP.

Teleporter Devices | Epic Developer Community (epicgames.com)
See the: Moving All Players section

According to this, you should be able to have the timer activate the player references and teleport them to a new area. It doesn’t work when the timer completes.

Do you want to tp all players at a time? If so I would recommend using mutator zone. Make the mutator zone cover your entire map and enable it when you want to tp your players. Then, activate the teleporter on player entering zone in the mutator zone.