Hi, i am looking for a solution to a problem with Timer.
i have a TimerHandle in PlayerController, when pause menu is activated I do this-> SetPause (true);,
this effectively causes the game to pause, but with the problem that the timers stop working.
Is there a way for the timers to work while the game is paused?
There isn’t, the TimerManager doesn’t tick when the world is paused and there is no per-timer flag to make it do so. Shame though, I could see that being useful.
Player Controllers do tick during pause I believe though, so you can do a manual timer there.