Timer Help

Hello everyone,

I am trying to create a timer that ticks for 8 seconds, then switches to another level. From the loading screen to the forest.

Please help.

so on your loading screen set a timer, possibly at start of loading screen, so whatever loads the loading screen image(s) have it fire off set timer with 8 seconds set. Then call the function MoveToMap inside this function, have it clear the timer set before so the timer stops, then transition the player to the new level / map.

There are some uknowns as far as where you are managing the loading screen is it just a static image to show like a game logo, that then drops the player into the game, or is it actually determining how much of the level has been loaded on the device / computer, etc. But that should get you a rough system in place to work with i believe.

maybe a screenshot please?