Hi
I am making a game where you have to get to the finish line before the timer runs out.
I made a respawn point, but when I respawn my timer breaks when I use destroy actor I think but i don’t know how to fix it.Video
Here is the code of the Timer, it is inside my first person character BP
If the counter is in your character, and you’re killing and respawning, then either you need to restart the counter, or put the counter outside the character.
Yes, it works, thank you for taking the time to help me!
I have one issue and that is when the time is over and the dead screen comes, the player can still move. I tried different things like calling the player movement to stop in the game instance now I tried it in the actor Timer blueprint