Hello, i’m having a problem, i want to make camera rotation Y degrees into timeline seconds, and having values as spring arm length. In other words i want camera to move further when it is looking down, but not playing animation
For easier example it’s like Mario odyssey camera. And please explain me what variables are and how can i set them up, if in example i want variable to be equal to camera rotation.
In other words i want camera to move
further when it is looking down, but
not playing animation
Judging by what you’re trying to achieve, the timeline is not the way to do it:
This perhaps:
If that’s not it, consider clarifying a bit more if possible.
It seems like what i needed! Thank you! Could you please explain how variables work and how to give them value? I don’t understand them
Thanks, it seems like what i needed. Could you tell what variables are? I still don’t understand how they work, and how i can set value for them
This answers it better than I ever could:




