I’m currently making a moving platform system that moves back and forth along a spline by using a timeline. However it always reaches the end of the spline at the same time so for longer splines the speed increases a lot.
So is there a way of setting the speed of a timeline?
Or an alternate way of getting the same result?
(The answer image is not visible. So how did one do this again?)
edit:
You can adjust the play rate of a timeline with “set play rate” it takes a float multiplier (or is it really a divider…) for speeding up the timeline.