Pretty self explanatory… my timeline is not reversing, here’s a picture of the blueprint
It’s not reversing because begin play is only called once and so the flip flop only goes to A.
okay, I changed it to my trusty box overlap, and nada… I even slightly altered… whats wrong this time?
It’s hard to tell with seeing where it’s playing from but I’d put print strings before the timelines to ensure they pass the cast to and then some during the timeline with the floor value printing to see what’s being returned
okay, i’ll do that thanks