Hello everyone I am having some problems with the Timelines Function.I created multiple Coin Actors and use a Coin Index to control their visibility. When the coin with index 0 is destroyed, the remaining coins become visible and play a transition effect using a Timeline.
However, the issue is that during the Timeline animation, each coin only updates once and then stops updating, instead of continuously updating over time as expected.
Has anyone encountered a similar issue or knows what might be causing this?
