I am following a tutorial which makes the character that the player is controlling change in size when you jump by creating a custom event and attaching it onto the end of the jump mechanic. It is implemented to make the character feel the the character is more life-like when jumping, to give the impression that the character becomes ‘thinner’ and longer when they jump and then compress when they fall.
I created a timeline just as the YouTuber did, however, it is possible the timeline isn’t working. I will attatch the images to show you what I mean.
Jumping Mechanic for double Jumping, limits the player to only two jumps and set jump height.
Is the timeline supposed to be grey, I mean the curve? In the tutorial his curve is red and selected a float too.
Any help would be lovely,