Hello, I finally learned how to make a door that opens and closes using line trace (my blueprints shown in screenshots) everything seems to be working fine, but I’m not yet 100% satisfied with the result that I’ve achieved. My blueprint works with a timeline that rotates the door 90 degrees, Something like this works really well if you are looking for a simple rotation/door, but I was looking forward to a door that rotates, and with it the door handle like in real life and here is the bit that I’m really struggling with, I can’t find any way to to add one separate timeline to the door and a separate one to the handle, In my blueprint the door handle is the child of the door. I was also thinking about doing it with animation (with matinee) but I can’t find a way how to add the matinee to the blueprint, like for example I’ve tried to add it in a Level Blueprint, the way you would add it, it would be by highlighting the matinee in the World Outliner and clicking “Create a Reference to Matinee” in the Level Blueprint. In my door blueprint, when I click the right button on my mouse, I don’t have a such option.
I be so grateful if someone helps me with this, anyways thank you for your time.