There is blueprint documentation for Timed Data Monitor (Timed Data Monitor | Unreal Engine 5.5 Documentation | Epic Developer Community), but it does not seem available in the unreal blueprint editor. There is something called TimedDataMonitorSubSystem
, but it doesnt have any of the actions documented.
I know the plugin is in beta, but it’s odd that you have documentation for it, but no blueprint implementation? Will it only be possible to use the API in a custom C++ implementation?
Engine Version:
Unreal Engine 5.4.4-35576357+++UE5+Release-5.4
Plugin Version:
Version 0.1
/ Beta