Hello all,
This is my first time using Unreal Engine and I was trying to figure out how to sync the sequencer’s transport to the incoming timecode (via the Audio Capture Timecode Provider).
Hopefully this is a simple fix that I have overlooked.
Hello all,
This is my first time using Unreal Engine and I was trying to figure out how to sync the sequencer’s transport to the incoming timecode (via the Audio Capture Timecode Provider).
Hopefully this is a simple fix that I have overlooked.
This may or may not be what you want, but you can set the clock source to “Timecode” in the Sequencer UI. That will set the play time to be what the incoming timecode is. It will only sync when you’re playing the sequence and it will also be clamped by the playback range (the green to red lines). So, you’ll likely need to extend that playback range.
Yes! That is exactly what I was looking for. I have no idea how I missed that drop down menu lol.
Thank you for the help!!