Hi, just a quick question…
Is there a way to use the "Time-Remaining (ratio) [Animation] outside of the anim-graph? Is there any animation-class i could cast to, to get this or similar values?
The Idea is using the ratio as a parameter for a progress bar.
Not sure if you’ve figured it out already, but I think anim montage is probably the way to go for having playback tied to a progress bar. Also, you’re probably better off having a gameplay system for the progress bar that controls the progress of the animation, rather than having your progress bar controlled by the animation. Animations are usually used to provide feedback of gameplay states, not so much to dictate gameplay states.
Hope that helps.