Time Dilation

Not sure if this is the right place for it, but I just want to ask anyway.

When I set the global time dilation and my players custom time dilation, if the player is stationary and then moves, everything functions correctly. The problem occurs when the player is moving and activates the ability, as they seem to teleport/dash across the map.

I was just wondering if there’s any fix for this?

(GIF provided for example)
2940d3a30564d1d7f44d0da50feac71a

Hello ! I just faced the exact same issue you present in this topic. Did you had any solution to fix this?