I´d like to give my NPCs a bit more “personality” and make them do things at a certain time of day.
NPC Mister X : 8:00 → go to workstation A , 12:00 → have lunch, 22:00 → go to the sleeping area
NPC Mister Y : 7:00 → go to workstation B , 11:30 → have lunch, 23:00 → go to bed
I´m not very experienced in AI programming in UE4. The only tutorials I could find were simple chase player, shoot at player, follow player actions, etc. but not really more complicated stuff. How would I organize time based actions for multiple NPCs and how could I trigger the different actions?