tilt shift effect not working with my blueprint

I’m using the youtube tutorial listed below for the tilted shift effect but my blueprint doesn’t work at all. the only blur in effect I’m seeing is the character focus on the head.

I’m using version 5.4.4

this is my blueprint and “add post process component” looks different from youtuber’s

this is the youtuber’s blueprint

Welcome to the forums. That video is quite old (in terms of UE tech, not the world…) but because of that over the years slight, and sometimes major, changes take place, I assure you it works the same. If you searched AddComponentByClass and then selected PostProcessVolume in the drop down it would look like his, that version is just a shortcut (someone might correct me if I’m wrong but I don’t think it has any other unique logic).

He is running his off BeginPlay yours is a custom event I assume you are calling that Custom Event from somewhere?

A quick test is to simply unplug TargetArmLength and put a 1 in there and you’ll see if it works.