Not sure if this has been posted already, but I’m experimenting with the physics ball template in UE4 and I want to change the control scheme to tilt controls on a mobile platform (Android). I want to be able to tilt my phone and have the ball roll, and if I tap the screen, the ball will jump. I’m still pretty new at Blueprint though, so I was wondering if anyone out there could help me out with this. Or at least point me in the right direction. Any help would be greatly appreciated. Thanks a lot guys!
Thanks for the tip! I guess I’ll have to use C++ for this. If anyone else can give me a way to do this in Blueprint, I’d still appreciate it. But for now, I suppose I can look into doing it this way.