Hello,
Currently I’m using the ‘Draw Texture’ node to draw my game UI.
I’m looking to tile one of my UI textures over the entire screen like a mask or skin.
Does anyone know how I can tile a texture using UI?
Thank you.
Hello,
Currently I’m using the ‘Draw Texture’ node to draw my game UI.
I’m looking to tile one of my UI textures over the entire screen like a mask or skin.
Does anyone know how I can tile a texture using UI?
Thank you.
Still haven’t found out how to do this.
Anyone have any ideas?
Thanks.
Ancient question, but in case someone comes here and looks:
there is a tiling parameter in the Appearance section for umg brushes, to tile textures instead of having to create materials to tile them.