Im working on duplicating an old NES 2D top-down game to learn UE5. The current issue I’m having is I would like to move my character 1 tile every time I hit a movement key. I could easily do this by just getting the index of my tilemap. So my question is does anyone have any better tutorials on how to access/manipulate tile maps?
The UE documentation on it is super basic, every tutorial I’ve pulled up has been about creating and placing sprites on the tile map. When placing titles on the map you get indexing, and you can see which tile you’re hovering over, so I imagine there has to be a way to access this data.
Any help links or videos that go a bit more into the functionality of tilemaps would be very appreciated.