Tile maps are disappeared when deployed to android device

Hi


My game’s tilemaps are disappearing when I deploy my game on my android device.

I made tests on several devices, results are the same.


PS: I can see my character and its falling down because of disappear. You will not see it in above screenshot.

Here is my viewport

Here is my blueprint

I put them manually also but its didnt work either. When I put them as sprite its working nicely.
Need your help as soon as possible

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks

Problem is that you want to create tilemap via blueprint. If you put yourself into editor manually its not dissappearing.