Tile looping

Is it possible to have a tile loop back to another tile elsewhere?

for example, imagine a flat plane, could you have the last tiles on the east side, connect and load the tiles from the west side to create a loop?

Are you asking in regards to a texture? Sorry for the ignorance :confused:

no, I’m asking if a tile can have two physical locations set, meaning there would be two causes to have a single tile loaded but there only being one of the same tile loaded per player at any one time