I’m not sure if this is possible with materials. I’ve made simple things like blurs and pixelation but I’d like to make a material animation where a paper 2d sprite breaks into a set of tiles and those tiles disappear one row at a time by shrinking. Is this possible with materials? And can any one point me in the right direction ? I’m curious how I can break a sprite into tiles I’m sure there is some way to manipulate the UVs but I can’t figure it out.