I think about making a digital board game and I am trying to fixer out the to Generate all the tile pieces and make sure that they all line up when placed down onto the board. any idea on how I should tackle this?
Depends on the desired layout of your board. Possibly a for loop? or Maybe even a spline?
2 for loops in construction script. 1 for column 1 for row. I am building a turn based RPG template. Have a look at here:
https://forums.unrealengine.com/unreal-engine/marketplace/1533463-turn-based-rpg-template
2d Grid Execution Macro, example:
Ignore the material.
It’s pretty nifty.