I have a simple question,
Right now i’m making a small game with the 2D side-scrolling example project.
and i wanna change the controls so they’re tight and responsive with no slide (similar to super meat boy)
i already have this tight turning on the ground, but when i’m in the air my character struggles to change direction.
Any idea which settings i’d have to change in the CharacterMovement component to fix this?
thank you.