I just finished my second project: a Tic Tac Toe.
I learned a lot. And I decided to share it all.
Almost everything is done in blueprint. Only two classes were done in C ++:
- The one that manages the board.
- The one that deals with artificial intelligence made using the algorithm alpha beta negamax.
I’ve also made another one to make me a Blueprint Function Library.
Kepp in mind that I am not a professional and so everything is probably not perfect;).
However, you will learn all sorts of things, like the UMG, basic concepts of gameplay in Unreal Engine, the development of artificial intelligence, the use of 2D paper, etc …
See you soon,