Shipment – 3 Lane Competitive FPS Map (UE5 PROJECT READY)
A fast-paced, close-quarters FPS map designed for Team Deathmatch gameplay. Built in Unreal Engine 5, this map features a clean 3-lane layout optimized for competitive play, smooth performance, and immediate integration into your project.
Designed with tight sightlines, balanced engagements, and constant player interaction, Shipment delivers an intense gameplay experience ideal for multiplayer shooters.
🔥 Features:
3-lane competitive layout
Fast-paced, close-quarters design
Optimized for high FPS performance
Clean and readable environment
Balanced sightlines and engagements
Plug-and-play ready
⚙️ Technical Details:
Engine: Unreal Engine 5.5
Type: Level / Map
Game Mode: Team Deathmatch (TDM)
Lighting: (Lumen)
Blocking volumes already in place
Nanite is being used on some static meshes to further ensure optimization please see epic nanite documentation below.
Number of blueprints : 2
📦 Included:
Fully built and playable map
Organized project structure
Ready for immediate use and customization
🧩 Usage:
Simply open the project and load the map into your game. Designed to be easily integrated into existing FPS systems and frameworks.
📜 Credits: https://drive.google.com/file/d/17SkcCgHOnHI1NN990_npDFgwJrPWQspF/view?usp=sharing
LUMEN NOTICE
This project is designed using Unreal Engine’s Lumen lighting system.
For best visual quality, it is recommended to have Lumen enabled:
Project Settings → Rendering → Global Illumination Method → LumenThis project supports Unreal Engine 5.0+.
If Lumen is disabled, lighting quality may differ from the preview images.
DOCUMENTATION NOTICE
This documentation file is not visible inside Unreal Engine.
To access this documentation, please open the project folder and navigate to:
[Project Root]/Documentation/All credits, usage notes, and instructions are included in this folder