ok, so I got a fp player, working fine and changing weapon as I want to.
But when I am throwing nade (read projectile) it seems like that in too many times falls thru ground, anyone got a tip how to fix that?
If using Projectile Movement Component (PMC) you shouldn’t need to use CCD. By default PMC sweeps collisions. If gravity is applied Sweeps are forced.
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well, I had todo it, else it would go thru ground like 7 times out of 10
Show your PMC setup.
I demo fire 0.1cm radius pmc projectiles at 600,000cm/s velocity that hit sheet planes and never miss. All with default PMC configurations.
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