Thoughts on centering a camera between players?

I’m considering using a camera that centers directly on a player, and if more than one player between two, or even three. It’s a top-down game.

Any ideas on methods to find a central area between players?

Is there math to find a median between vectors? I’m sure it could be done fairly easily if not but I’m not sure where to go if there were 3-4 players.

I’ll be using blueprints.

While looking for information on a completely different topic I found this: A new, community-hosted Unreal Engine Wiki - Announcements and Releases - Unreal Engine Forums

Should help with anyone asking the same question.