On average is 2D pixel art considered to be slower to develop than 3D?
It is for a platformer either like super Metroid or a Mario Platformer.
Was wondering low poly vs pixel art I will be developing it myself everything myself and I do not want to go down a road where time will hamper me. I should mention I don’t know how to use blender but I am learning UE4 and will be learning Blender after.
If MAYA is a better option I have no problem learning that either.