I currently have a landscape/map that I am building, I built it in GeoControl 2 then imported the map, I’ve spend about 10 hours hand crafting dunes and built a small number of buildings in the area. The problem is that the land is too consistent and needs additional materials to be painted on the ground. So naturally I made a material that has many submaterials, this has worked for me before on another map.
However, when I tied to create the material so that I can “paint” different textures and such on the landscape I get the error:
"This layer has no layer info assigned yet. You must create or assign a layer info before you can paint this layer."
This has worked for me before and I don’t know why I can’t create a material and then place it into my “Landscape Material” and then go into “Paint” and be able to just change the ground as needed. I will attach additional screen shots for clarity. Thanks for your help.
It should also be noted that when I place in the new material that the actual graphics change, the error appears when I try to add a new material to the map. I’m not sure how significant this information is.
This is the material I wish to use for the landscape
This is what I currently have set up that works