So I started out pretty recently with UE4, but I have this issue and it’s driving me crazy.
I have my main player BP taken from the ThirdPerson template and I have an actor with a model that I purchased. For the life of me I can’t get the actor to trigger a collision event with the ‘ThirdPerson’ player.
They are both setup as ‘Character’ category, they both have collision events enabled and they both have ‘pawn’ collision on for the capsule and ‘Character Mesh’ collision on for their Meshes. No matter what I try I cannot get the actor blueprint to trigger a collision event with the Thirdperson character.
What I’ve tried:
I’ve tried every collision event i can in the actor blueprint, both on the capsule and mesh.
I’ve tried just ‘print’ on each one.
I don’t even see it being trigged in the blueprint.
I’ve tried creating new Characters/blueprints for both actor and player and re-importing everything.
Can anyone help?