This blueprint (self) is not a WidgetName_C, therefore Target must have a connection

Hey there,
I’m having this issue where I have a Branch with the condition that is connected to a Boolean that is in another blueprint. When I compile, I’m getting: This blueprint (self) is not a WidgetName_C, therefore Target must have a connection
This is where the Branch is:

This is where the Boolean is being set (the InterfacciaCassaforte widget that is giving the error):
See post below (I can only post 1 image per post)

Any help is appreciated. I’m pretty new to Blueprints so this might be a stupid question. Thanks! :slight_smile: