This blueprint (self) is not a SceneComponent, therefore TARGET must have a connection

Ok so im having a great time and all that and then this error pops up and im like oh god and I cant seem to fix it and I cant find any other post having the fix in it so please help me ._.

This is where the error is located

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You need to conect a component to the target pin.
If you don’t do it, the attachcomponet box use “self” as a target, but “self” in that case is the FisrtPersonCharacter blueprint itself, and that’s not a component !

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Getting similar error while compiling. Can you pls guide what exactly I should be doing.
Actually I am new to UE so can you elaborate a little. Thanks a lot.

You need to connect Target(self) to whatever your trying to get children components from

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Hi
Thanks for the reply.
Let me try connecting something to the Target from the components tab.