How should I do it to make BP_ThirdPersonCharacter to be inheriting from MyPawn instead of the default pawn?
Thanks!!
How should I do it to make BP_ThirdPersonCharacter to be inheriting from MyPawn instead of the default pawn?
Thanks!!
If you open BP_ThirdPersonCharacter then go to File >> Reparent Blueprint you should be able to do this pretty cleanly.
The problem is that ThirdPersonCharacter doesn’t inherit directly from Pawn:
ThirdPersonCharacter->Character->Pawn
What I want is:
ThirdPersonCharacter->Character->MyPawn