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ThirdPersonCharacter to inherit from a custom pawn

How should I do it to make BP_ThirdPersonCharacter to be inheriting from MyPawn instead of the default pawn?

Thanks!!

If you open BP_ThirdPersonCharacter then go to File >> Reparent Blueprint you should be able to do this pretty cleanly.

The problem is that ThirdPersonCharacter doesn’t inherit directly from Pawn:
ThirdPersonCharacter->Character->Pawn

What I want is:
ThirdPersonCharacter->Character->MyPawn