I’m trying to spawn the player on the surface of a planet and when I click play the player actor is somehow being removed despite setting transform in the ThirdPersonCharacter blueprint, and also having NetworkPlayerStart set outside collision.
Is there a max height for player spawn or am I overlooking some other setting? Why is ThirdPersonCharacter removed?
Everything seems okay here…
WTF moment event horizon…
Set focus to the network player start and see my character ghost in horizon…Spoopy!