After I created a new level the third person character was only spawned when I played the level… so I can’t create references to it or at least I don’t know how.
If you can help me, I would be very grateful.
I tried to do that, but the level didn’t recognize the character blueprint as the main player, so it spawned one. I tried to possess it, but the one that is spawned still remains and is the one get player character / get player pawn / get player controller refer to.
The engine automatically spawns your player controller at the map start point when you start play on a level and this is the one it uses for your main character… Where do you want to reference the character? In blueprints just use the “Get Player Controller” node and set the index to “0”…