Does anyone know why my character model is like this? I was adjusting the camera and parenting it to the head of the Quinn mannequin to make a true firstperson camera. Then my project froze, and now when I spawn in as her character she is static, in the air, and I can’t move her at all.
I tried making a new character blueprint but that didn’t work either. So I’m currently desperate for any advice.
Hey there @Choku! Welcome to the community! Could we take a look at your character’s hierarchy? This animation tends to play when character believes it’s in the air. Does the capsule move correctly still?