Whenever I run the third person template the manny glitches out and as soon as you move the engine crashes and gives me this report.
Assertion failed: !Pose[BoneIndex].ContainsNaN() [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Public\BonePose.h] [Line: 571]
UnrealEditor-ControlRig
UnrealEditor-ControlRig
UnrealEditor-ControlRig
UnrealEditor-ControlRig
UnrealEditor-ControlRig
UnrealEditor-Engine
UnrealEditor-Engine
UnrealEditor-Engine
UnrealEditor-Engine
UnrealEditor-Engine
UnrealEditor-Engine
UnrealEditor-Engine
UnrealEditor-Engine
UnrealEditor-Core
UnrealEditor-Core
UnrealEditor-Core
UnrealEditor-Core
UnrealEditor-Core
UnrealEditor-Core
UnrealEditor-Core
UnrealEditor-Core
UnrealEditor-Core
UnrealEditor-Core
KERNEL32
ntdll
The manny also glitches out in the animation blueprint, and control rig viewport and causes a similar crash there as well.