Third Person Shooter Kit - Cover system, Human AI, Paragon characters, QTE & new stuff is coming!

**, I have trying to package some of my projects from the Kit. None of them will compile. I tried some of the your maps and none of them will compile.

error log
Script Msg: Attempted to access index 1 from array ‘RoomNames’ of length 1 in ‘/Game/ThirdPersonKit/Blueprints/DemoRoom/BP_DemoRoom.BP_DemoRoom_C’!
UATHelper: Packaging (Windows (32-bit)): LogInit: Display: LogScript: Warning: Script Msg: Attempted to access index 2 from array ‘RoomNames’ of length 2 in ‘/Game/ThirdPersonKit/Blueprints/DemoRoom/BP_DemoRoom.BP_DemoRoom_C’!
UATHelper: Packaging (Windows (32-bit)): LogInit: Display:
UATHelper: Packaging (Windows (32-bit)): LogInit: Display: Failure - 1 error(s), 15 warning(s)
UATHelper: Packaging (Windows (32-bit)): LogInit: Display:
UATHelper: Packaging (Windows (32-bit)):
UATHelper: Packaging (Windows (32-bit)): Execution of commandlet took: 82.93 seconds
UATHelper: Packaging (Windows (32-bit)): Took 90.7163671s to run UE4Editor-Cmd.exe, ExitCode=1
UATHelper: Packaging (Windows (32-bit)): ERROR: Cook failed.
UATHelper: Packaging (Windows (32-bit)): (see C:\Users\Ralph Thomas\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.21\Log.txt for full exception trace)
UATHelper: Packaging (Windows (32-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows (32-bit)): BUILD FAILED
PackagingResults: Error: Unknown Cook Failure

Have you tried to package anything?**