wow , thanks for doing the tutorial. it works , there was a heck of a lot more in the setup than is in that pic you linked before. i would never have figured that all out with as little as i know. only difference is i have 6 traps on my level. so i guess i will add all 6 traps in the player progress struct. and connect them.i guess that’s whet I would do correct?other thing is , once its saved disabled, it stays that way. how can I reset the trap again ? (for testing or new game or whatever). when I delete the player progress save from the project folder it resets., is that only way?