UE 5.1
Third Person project template
I start going forward and rotating camera using mouse to change move direction. Character orients to the movement but rotation is jittering.
If I press ANY other keyboard key during holding W (move forward), it stopps jittering. After release W and pressing again, jittering occurs again.
Jittering is visible better without character animations.
I tried:
- different skeletal meshes with or without animations,
- enhanced and standard input,
- moving getting input values to tick event,
- changing some Movemen Component properties.