Third person character blueprint broken, camera snaps inside

:smiley: :smiley: :smiley: :smiley: :smiley: :smiley: :smiley: :smiley: :smiley: :smiley: :smiley: :smiley: :smiley: :smiley: :smiley: :smiley: :smiley:

Well, RIDICULOUS is what I did :smiley:

Trying to let my character moving within matinee, I have inserted some code to level blue print, because I was sure I have to… well it didn’t work, I was distracted and then I have tried something else… after a while I have re-discovered “cinematic mode” settings… well and at this moment I have completly forgotten about my level BP, which I left partly broken… :smiley: :smiley: :smiley:

Well, guess what was inside?

Set View Target with blend

and no view target specified :o

problem solved, maybe it will help somebody else later :slight_smile: