Wanting to create a sudo-isometric camera that can be rotated 360 degrees. I’ve referenced the rolling ball BP to some success, only problem that now when i try to move the cameras position it instead changes the direction the player faces and the camera remains static
This is me moving my mouse left to right while moving forward
What I’ve done to achieve these results:
- Disabled Use Controller Rotation Pitch/Yaw/Roll
- Disabled Use Pawn Control Rotation
- Disabled Inherit Pitch/Yaw/Roll
- Set rotation of the CameraBoom to -60 Degrees
Here is a link to my project files (Plain Third Person Project)
http://uppit.com/4seeusqblq2v
Cheers