Hello, I’m back with more questions
So basically what I’m trying to do this time is a third-person camera that follows the character like a normal one, but without the ability to rotate.
What I’m trying to do is have boxes in the world that will change the rotation of the camera. like having the camera looking the character from behind and them from the side almost like a fixed camera but the camera is still attached to the player.
I need it this way because I’m designing the environment with fixed camera like style, but for this project, I still need the third person camera freedom of movement when following the player, but the scenarios are like dioramas where the areas that the player won’t be able to see are empty
So that’s my question !