I’m trying to make the camera follow behind my player. If I go left, I want the camera to whip around and basically be stuck behind the player. Imagine that you can move the camera around with the left stick and the character spins to face that direction and if you move the character the camera stays behind them. I can’t figure this out. Any help would be appreciated.
If your using something based on the default thirdperson character, open the bp, select the character movement component, search for rotation in details tab, then tick Use Control Desired Rotation and untick Orient Rotation to Movement. And on the follow camera spring arm, tick Use Pawn Control Rotation. This will make camera follow you and cause mouse and right thumb stick to turn player.
To re-enable free floating camera when stationary, set Use Control Desired Rotation to false from the movement enhanced input completed pin, and set it back to true from started so it follows you again.
